
A reader worries that even if they’re not asking for more money, holding back content in multiplayer games is doing a disservice to gamers.
In the last year I have delved back into multiplayer with a mixture of joy and wallet-snatacging frustration. It started in May when I purchased Splatoon for myself and my daughter (see the gaming legacy feature I wrote). I applauded the game, single-player was a little short but multiplayer was great (and no voice chat – blessings!).
However, to keep a large multiplayer population did Nintendo deliberately hold back on a finished product? Even… Read the full story