Last year’s smash hit zombie game gets a standalone sequel that has more new features and ideas than most sequels.
You know that sense of finely crafted artistry you get with the very best games? The works of Valve, Nintendo, or Naughty Dog – where every control system seems to have been tuned to perfection, every line of dialogue perfectly hewn, and each map and landscape optimally designed down to the smallest detail? Dying Light is the opposite of that.
We’d be lying if we said we didn’t understand why Dying Light, and… Read the full story